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rudbaeck
Newbie


Joined: 18 Dec 2005
Posts: 4

PostPosted: Sun Dec 18, 2005 12:51 am   

Speedwalk problems in latest patch.
 
I've not been playing a for a while. But when I got back to playing the latest patch has a horrible bug for me.

When I try to speedwalk a long distance (more than 100 rooms perhaps?) it moves me a single room, then stops sending anything I type to the mud. I close zmud and log back in to the mud, and have indeed only moved a single room.

Doesn't matter if I use #walk manually, as part of a script or click the room in the mapper. Just moves me a single room and freezes.

Tried with 'warning for long speedwalk paths' on and off, no difference.

For the love of god help!
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TonDiening
GURU


Joined: 26 Jul 2001
Posts: 1958
Location: Canada

PostPosted: Fri Dec 23, 2005 1:03 am   
 
What do you mean by "stops sending anything I type to the mud"?
Is this speedwalks from anywhre to anyplace or just some in particular (bad room script or something)?
Could your mud have anti-speedwalk code that blocks it?
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rudbaeck
Newbie


Joined: 18 Dec 2005
Posts: 4

PostPosted: Mon Dec 26, 2005 2:43 am   
 
My mud has no code that blocks it, as there wasn't even a reboot when I upgraded. Asked friends still running older versions of zMud and they have no problems speedwalking 500+ rooms on 3-Kingdoms. (Though now they refuse to upgrade...)

Once I ask zmud to walk me a 100+ room long path by any mean since the last patch it stops sending any typed/hotkeyed command to the mud. It walks me the first room of the speedwalk path, stops there and does nothing accepting no form of input. (ctrl-alt-delete shows zmud as 'running', not 'not responding', and it promptly reports everything sent by the mud, such as 'shout' chatter, tells and any room events happening in whatever room I ended up in on step one from the start of the path.)
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nexela
Wizard


Joined: 15 Jan 2002
Posts: 1644
Location: USA

PostPosted: Mon Dec 26, 2005 5:16 am   
 
The most coming problem with failing mapper paths is a faulty prompt trigger in the Mapper-Config-Configuration Settings-Prompt box

Do your speedwalks work if you use short paths?

Try changing your walk mode to slowwalk and see if that helps
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rudbaeck
Newbie


Joined: 18 Dec 2005
Posts: 4

PostPosted: Sun Jan 01, 2006 12:58 am   
 
Slowwalk didn't help. And yes, speedwalking (fast or slow) works perfectly as long as the path is 99 rooms or less.
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Vitae
Enchanter


Joined: 17 Jun 2005
Posts: 673
Location: New York

PostPosted: Sun Jan 01, 2006 6:48 am   
 
wonder if that is related to the #99 command.
type #99 whatever and it sends it 99 times
type #100 whatever and zmud does nothing.
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shalimar
GURU


Joined: 04 Aug 2002
Posts: 4690
Location: Pensacola, FL, USA

PostPosted: Sun Jan 01, 2006 9:15 am   
 
dont tell me the year 2000 bug is still alive and kicking....
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rudbaeck
Newbie


Joined: 18 Dec 2005
Posts: 4

PostPosted: Sun Feb 05, 2006 7:19 pm   
 
Tried a few more things, like going back to an old backup. Using a friends settings (Which work fine on his computer!), compacting databases etc. No joy. My zMud just refuses to run more than 99 rooms in a single speedwalk!

I'm about to weep, and haven't really played in over a month due to this problem.
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