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Tabrin Newbie
Joined: 29 Jul 2004 Posts: 4
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Posted: Thu Jul 29, 2004 4:47 pm
#alarm and trigger classes |
Allright, I'm spamming vanish on an assassin. Whenever I am out of movement points, it says "You are too exhausted."
So I want it to ~~ (which is aliased to cl,) disable the "You are too exhausted." trigger so that I don't have extra inputs,sleep for a minute, then wake and begin vanishing again. This is what I wrote:
#tr {You are too exhausted.} {CL; #t- Vanishing; sleep; #alarm +60 {#t+ vanishing; wake; vanish}} {Vanishing}
Trigger is made properly, in the Vanishing class.
However, whenever I am too exhausted, it will run the CL alias then stop. It will never recover from the #alarm. I will assume that it is because it is within the group that is disabled, and so the #alarm goes bye bye..and because if it's in a class other than Vanish it works just fine. The trigger worked fine with a #wait command. Just doesn't work with a #alarm.
Any ideas on how to fix this? |
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LightBulb MASTER
Joined: 28 Nov 2000 Posts: 4817 Location: USA
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Posted: Thu Jul 29, 2004 6:51 pm |
Trigger works. The alarm is made in the root class (None).
Make sure you haven't enabled 'Set as Default when executing' in the Vanishing class. If you have, then either change it or specify another class for the alarm. |
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_________________ LightBulb
Senior member
Most scripts in this forum are written for Command Line entry.
Don't even open the Settings Editor unless its use is specified or obvious. |
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