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Tabrin
Newbie


Joined: 29 Jul 2004
Posts: 4

PostPosted: Thu Jul 29, 2004 4:47 pm   

#alarm and trigger classes
 
Allright, I'm spamming vanish on an assassin. Whenever I am out of movement points, it says "You are too exhausted."
So I want it to ~~ (which is aliased to cl,) disable the "You are too exhausted." trigger so that I don't have extra inputs,sleep for a minute, then wake and begin vanishing again. This is what I wrote:

#tr {You are too exhausted.} {CL; #t- Vanishing; sleep; #alarm +60 {#t+ vanishing; wake; vanish}} {Vanishing}

Trigger is made properly, in the Vanishing class.

However, whenever I am too exhausted, it will run the CL alias then stop. It will never recover from the #alarm. I will assume that it is because it is within the group that is disabled, and so the #alarm goes bye bye..and because if it's in a class other than Vanish it works just fine. The trigger worked fine with a #wait command. Just doesn't work with a #alarm.

Any ideas on how to fix this?
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LightBulb
MASTER


Joined: 28 Nov 2000
Posts: 4817
Location: USA

PostPosted: Thu Jul 29, 2004 6:51 pm   
 
Trigger works. The alarm is made in the root class (None).

Make sure you haven't enabled 'Set as Default when executing' in the Vanishing class. If you have, then either change it or specify another class for the alarm.
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LightBulb
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