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Ratalon
Beginner


Joined: 08 Apr 2004
Posts: 24
Location: USA

PostPosted: Tue Apr 20, 2004 8:17 pm   

Map Related idea
 
Lots of muds use a day and night cycle.
What if the message that signifies it is day or night could trigger the color scheme for the Map window[?] (The overall Hue) A [8D] idea, if I do say so myself.

Also is there a way for the mapper to know that a door is open, rather then attempting to reopen an already open door[?] The exits line displays it as a valid exit but it still does the commands based of what the map has. Some kind of detection for doors I guess.
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Rutseg
Beginner


Joined: 26 Dec 2002
Posts: 20
Location: Spain

PostPosted: Tue Apr 20, 2004 9:05 pm   
 
In the mud I play open doors are showed as -norte- and closed doors as |norte|. We would find useful some kind of detection.
Also I've noted that the mapper didn't recognise this -north- exits as normal norths, instead the map tries to make and special exit. Can we configure correctly this in some way?
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