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Ratalon Beginner
Joined: 08 Apr 2004 Posts: 24 Location: USA
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Posted: Tue Apr 20, 2004 8:17 pm
Map Related idea |
Lots of muds use a day and night cycle.
What if the message that signifies it is day or night could trigger the color scheme for the Map window[?] (The overall Hue) A [8D] idea, if I do say so myself.
Also is there a way for the mapper to know that a door is open, rather then attempting to reopen an already open door[?] The exits line displays it as a valid exit but it still does the commands based of what the map has. Some kind of detection for doors I guess. |
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Rutseg Beginner
Joined: 26 Dec 2002 Posts: 20 Location: Spain
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Posted: Tue Apr 20, 2004 9:05 pm |
In the mud I play open doors are showed as -norte- and closed doors as |norte|. We would find useful some kind of detection.
Also I've noted that the mapper didn't recognise this -north- exits as normal norths, instead the map tries to make and special exit. Can we configure correctly this in some way? |
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