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		| Ratalon Beginner
 
 
 Joined: 08 Apr 2004
 Posts: 24
 Location: USA
 
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			  |  Posted: Tue Apr 20, 2004 8:17 pm 
 Map Related idea
 
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				| Lots of muds use a day and night cycle. What if the message that signifies it is day or night could trigger the color scheme for the Map window[?] (The overall Hue) A [8D] idea, if I do say so myself.
 
 Also is there a way for the mapper to know that a door is open, rather then attempting to reopen an already open door[?] The exits line displays it as a valid exit but it still does the commands based of what the map has. Some kind of detection for doors I guess.
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		| Rutseg Beginner
 
 
 Joined: 26 Dec 2002
 Posts: 20
 Location: Spain
 
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			  |  Posted: Tue Apr 20, 2004 9:05 pm 
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				| In the mud I play open doors are showed as -norte- and closed doors as |norte|. We would find useful some kind of detection. Also I've noted that the mapper didn't recognise this -north- exits as normal norths, instead the map tries to make and special exit. Can we configure correctly this in some way?
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