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Cyador Newbie
Joined: 22 Jan 2003 Posts: 1 Location: USA
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Posted: Fri Jan 31, 2003 6:44 pm
Dragonrealms queue |
I'm trying to do a simple roundtime queue for Dragonrealms. My idea is to use two states, the first an expression that checks if I'm waiting for roundtime/if there are any actions to perform and does one if so, the second a duration that waits for the roundtime message for a few seconds and moves to the next action if it sees it. The problem is that the timed part of duration won't fire until it sees a new line, so if I'm not in a spammy area, it could hang up for a while if it messes up and doesn't get the roundtime message. The expression part seems to wait for a new line, too. Is there any trick I can do to get these checked without a new line, or do I just need to come up with a different design?
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LightBulb MASTER
Joined: 28 Nov 2000 Posts: 4817 Location: USA
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Posted: Fri Jan 31, 2003 7:08 pm |
Click the Triggers button and select the trigger that's giving you problems. Click the Options tab. You should see a section that's labeled Trigger on, with several check-boxes. Uncheck Newline and check Prompt.
LightBulb
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Anabasis Wanderer
Joined: 26 Jan 2001 Posts: 74
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Posted: Fri Jan 31, 2003 10:14 pm |
You might be reinventing the wheel though.
If you search on "itsmarty" for user, he put together a RT queue for DR some time ago. I looked in finished scripts, but I didn't see it posted there. If you can't find it, I can post the basic pieces of it that I saved.
It doesn't use the new GSL triggers, but I'm sure with a little creative exploring, you could get it to.
Ana |
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