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Santel
Novice


Joined: 07 Feb 2003
Posts: 32

PostPosted: Mon Feb 17, 2003 12:21 am   

Mapper - Doors with other key words
 
Hi Again,
I can speedwalk within my maps without any problems as long as all the doors are normal doors (trigger on open door (dir) ). How do i tell the mapper that there is a door to the west, you cant see it, but if we type open gate then we can walk west. Or any other keyword (open pile, open brances, open whatever) I can always use other, but then the mapper expect that when the key word is typed we have moved to an other room. So im kind of stuck on this one.

Best Regards
Santel
RoD
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Kjata
GURU


Joined: 10 Oct 2000
Posts: 4379
Location: USA

PostPosted: Mon Feb 17, 2003 3:16 pm   
 
Try going into the Map Properties and click on Strings and Doors. Change the door command to "open %2" and change the default door name if %2 is not defined to "%1". Then, make these special doors just as all the others, but give them the correct keyword, like "gate", "pile", "branches", etc.

Try that and see if it works.

Kjata
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Santel
Novice


Joined: 07 Feb 2003
Posts: 32

PostPosted: Wed Feb 19, 2003 12:19 am   
 
quote:

Try going into the Map Properties and click on Strings and Doors. Change the door command to "open %2" and change the default door name if %2 is not defined to "%1". Then, make these special doors just as all the others, but give them the correct keyword, like "gate", "pile", "branches", etc.

Try that and see if it works.

Kjata



It worked .. Thanks a lot Kjata
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