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Dyron
Apprentice


Joined: 08 Apr 2004
Posts: 103
Location: USA

PostPosted: Sun Apr 29, 2018 2:25 pm   

GMCP issue on Imperian
 
I am unable to get a a GMCP pull to work for %gmcp.char.items.list to work which is suppose to be the pull for mobs in the room.

This apparently works on Mudlet for other users but it looks like cmud is not pulling this data. Is there any way I can make this work?
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shalimar
GURU


Joined: 04 Aug 2002
Posts: 3778
Location: Pensacola, FL, USA

PostPosted: Mon Apr 30, 2018 2:00 am   
 
Apparently, you need to opt in to many of these variables being sent to you:

Go into preferences.
Select the Protocols tab down on the left.
On the GMCP tab you need to add these lines:

Char.Items 1
Char.Items.List 1

Then close out CMUD and reconnect, it will start sending that info as well.

Once you have done that %gmcp.char.items.list will update when it should
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AMD Phenom II x6 1055T 2.8GHz 16GB
CMUD Pro v3.34
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Dyron
Apprentice


Joined: 08 Apr 2004
Posts: 103
Location: USA

PostPosted: Mon Apr 30, 2018 8:11 pm   
 
Thanks, that got it!
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Dyron
Apprentice


Joined: 08 Apr 2004
Posts: 103
Location: USA

PostPosted: Fri May 04, 2018 4:54 am   
 
Just going to use this same post for this question as it's relating to GMCP again.

Is there a way to force GMCP to update on %gmcp.char.items.list after I kill a creature?

Currently it only updates if you look in the room again. I'd like it to force an update after You have slain blah blah.. Is there a way to do that?
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shalimar
GURU


Joined: 04 Aug 2002
Posts: 3778
Location: Pensacola, FL, USA

PostPosted: Fri May 04, 2018 1:51 pm   
 
#SENDGMCP char.items.list
Should do it

You can also trigger off char.items.add or char.items.remove
Just make sure to set the trigger type to GMCP
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Windows 10 Home Premium 64-bit
AMD Phenom II x6 1055T 2.8GHz 16GB
CMUD Pro v3.34
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