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Dyron Apprentice
Joined: 08 Apr 2004 Posts: 103 Location: USA
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Posted: Sun Apr 29, 2018 2:25 pm
GMCP issue on Imperian |
I am unable to get a a GMCP pull to work for %gmcp.char.items.list to work which is suppose to be the pull for mobs in the room.
This apparently works on Mudlet for other users but it looks like cmud is not pulling this data. Is there any way I can make this work? |
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shalimar GURU
Joined: 04 Aug 2002 Posts: 4691 Location: Pensacola, FL, USA
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Posted: Mon Apr 30, 2018 2:00 am |
Apparently, you need to opt in to many of these variables being sent to you:
Go into preferences.
Select the Protocols tab down on the left.
On the GMCP tab you need to add these lines:
Char.Items 1
Char.Items.List 1
Then close out CMUD and reconnect, it will start sending that info as well.
Once you have done that %gmcp.char.items.list will update when it should |
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_________________ Discord: Shalimarwildcat |
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Dyron Apprentice
Joined: 08 Apr 2004 Posts: 103 Location: USA
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Posted: Mon Apr 30, 2018 8:11 pm |
Thanks, that got it!
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Dyron Apprentice
Joined: 08 Apr 2004 Posts: 103 Location: USA
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Posted: Fri May 04, 2018 4:54 am |
Just going to use this same post for this question as it's relating to GMCP again.
Is there a way to force GMCP to update on %gmcp.char.items.list after I kill a creature?
Currently it only updates if you look in the room again. I'd like it to force an update after You have slain blah blah.. Is there a way to do that? |
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shalimar GURU
Joined: 04 Aug 2002 Posts: 4691 Location: Pensacola, FL, USA
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Posted: Fri May 04, 2018 1:51 pm |
#SENDGMCP char.items.list
Should do it
You can also trigger off char.items.add or char.items.remove
Just make sure to set the trigger type to GMCP |
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_________________ Discord: Shalimarwildcat |
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