Register to post in forums, or Log in to your existing account
 

Play RetroMUD
Post new topic  Reply to topic     Home » Forums » CMUD Beta Forum
bothkill
Apprentice


Joined: 13 Mar 2005
Posts: 125
Location: Bucharest

PostPosted: Thu Apr 29, 2010 6:50 am   

Map OFF not functioning
 
I know the mapper is not on the priority list, but can we have the Map OFF functionality back again?

The reason is that after editing the map, the mapper moves much slower and I'd like to have the Map disabled and not following the movements any more.
Reply with quote
Zugg
MASTER


Joined: 25 Sep 2000
Posts: 23379
Location: Colorado, USA

PostPosted: Thu Apr 29, 2010 7:09 am   
 
In the new mapper, this is done by disabling the current #location object. You can disable it in the settings editor, or I believe you can also use the #T- and #T+ commands with the name of the location (although I haven't tested that yet).

Eventually the Off button in the mapper toolbar will do this for the current location being tracked. You can also just click on the Tracking Location in the lower-left corner of the map window and set it to None so that it doesn't track anything.

Quote:
The reason is that after editing the map, the mapper moves much slower

Have you reported the details of how to reproduce this yet? I haven't seen this problem.
Reply with quote
bothkill
Apprentice


Joined: 13 Mar 2005
Posts: 125
Location: Bucharest

PostPosted: Thu Apr 29, 2010 7:19 am   
 
The Off button in the mapper toolbar just greys out the map, but the moves are still being tracked.
I use a Macro equivalent for this purpose (i.e. #MENU {Mapper|File|Off}).


Regarding the slower movement of the mapper after the map is edited, I decided not to bother you atm since the mapper is not a priority until the TESSH is launched.
Reply with quote
MattLofton
GURU


Joined: 23 Dec 2000
Posts: 4834
Location: USA

PostPosted: Thu Apr 29, 2010 5:29 pm   
 
How are you editing the map? Are you using #TAG triggers, do you use events and stuff to add to the map data, are you pulling something from a database? I just rewrote my map-related scripts and I discovered to my horror that I got about a 2-3x increase in speed simply because I am now using much cleaner code.
_________________
EDIT: I didn't like my old signature
Reply with quote
bothkill
Apprentice


Joined: 13 Mar 2005
Posts: 125
Location: Bucharest

PostPosted: Thu Apr 29, 2010 5:30 pm   
 
Right click on room and edit the exits for example.
Reply with quote
MattLofton
GURU


Joined: 23 Dec 2000
Posts: 4834
Location: USA

PostPosted: Thu Apr 29, 2010 9:34 pm   
 
Then there's definitely something else causing the slowdown. I do this all the time and there's no sort of persistent slowdown at all.
_________________
EDIT: I didn't like my old signature
Reply with quote
Display posts from previous:   
Post new topic   Reply to topic     Home » Forums » CMUD Beta Forum All times are GMT
Page 1 of 1

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum

© 2009 Zugg Software. Hosted by Wolfpaw.net