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Josiah.Bruns Apprentice
Joined: 04 Mar 2007 Posts: 103
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Posted: Fri Nov 06, 2009 7:03 pm
v3.12 I believe i found a pathing bug |
i am on version 3.12
this path doesn't reverse properly.
11ej2ejn2ejn2jne2j(close gate;open gate)j(close gate;open gate)2j4e(close flap;open flap)n(close flap;open flap)
when i type ".." to traverse path backwards it sends this to the mud.
close flap
open flap
s
close flap
open flap
w
w
w
w
sw
sw
if i hit the reverse path button in the path window it reverses it properly. it just isn't sending the whole revered path to the mud when i use ".." |
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Josiah.Bruns Apprentice
Joined: 04 Mar 2007 Posts: 103
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Posted: Sun Nov 08, 2009 3:26 pm does this make it easier to check? |
<path name="bedor" id="48">11ej2ejn2ejn2jne2j(close gate;open gate)j(close gate;open gate)2j4e(close flap;open flap)n(close flap;open flap)</path>
can anyone else check this reverse path and see if it works for them? for me its stopping on the reverse before the end. |
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charneus Wizard
Joined: 19 Jun 2005 Posts: 1876 Location: California
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Posted: Sun Nov 08, 2009 4:30 pm |
Edit: I see you're saying this is for 3.12. Scratch the irrelevant parts below.
The reverse paths were fixed. Keep in mind that you have to have the other exit defined as a reverse for the custom exits, or it won't work.
Upgrade to 3.12 and see if it fixes it. Otherwise, check the custom exits and like I said, make sure a reverse is created for the custom exit. This means when you mark "other" as a custom exit, you need to stay on that same room and customize the reverse exit. :p
Charneus |
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Zugg MASTER
Joined: 25 Sep 2000 Posts: 23379 Location: Colorado, USA
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Posted: Mon Nov 09, 2009 6:08 pm |
Confirmed that this isn't working in 3.12. Added it to the bug list. I have no idea what is causing it, but will look into it when I get a chance.
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Josiah.Bruns Apprentice
Joined: 04 Mar 2007 Posts: 103
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Posted: Mon Nov 09, 2009 9:58 pm Thanks |
thanks zugg
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