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Josiah.Bruns
Apprentice


Joined: 04 Mar 2007
Posts: 103

PostPosted: Fri Nov 06, 2009 7:03 pm   

v3.12 I believe i found a pathing bug
 
i am on version 3.12
this path doesn't reverse properly.

11ej2ejn2ejn2jne2j(close gate;open gate)j(close gate;open gate)2j4e(close flap;open flap)n(close flap;open flap)

when i type ".." to traverse path backwards it sends this to the mud.
close flap
open flap
s
close flap
open flap
w
w
w
w
sw
sw

if i hit the reverse path button in the path window it reverses it properly. it just isn't sending the whole revered path to the mud when i use ".."
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Josiah.Bruns
Apprentice


Joined: 04 Mar 2007
Posts: 103

PostPosted: Sun Nov 08, 2009 3:26 pm   does this make it easier to check?
 
<path name="bedor" id="48">11ej2ejn2ejn2jne2j(close gate;open gate)j(close gate;open gate)2j4e(close flap;open flap)n(close flap;open flap)</path>

can anyone else check this reverse path and see if it works for them? for me its stopping on the reverse before the end.
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charneus
Wizard


Joined: 19 Jun 2005
Posts: 1876
Location: California

PostPosted: Sun Nov 08, 2009 4:30 pm   
 
Edit: I see you're saying this is for 3.12. Scratch the irrelevant parts below.

The reverse paths were fixed. Keep in mind that you have to have the other exit defined as a reverse for the custom exits, or it won't work.

Upgrade to 3.12 and see if it fixes it. Otherwise, check the custom exits and like I said, make sure a reverse is created for the custom exit. This means when you mark "other" as a custom exit, you need to stay on that same room and customize the reverse exit. :p

Charneus
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Zugg
MASTER


Joined: 25 Sep 2000
Posts: 23379
Location: Colorado, USA

PostPosted: Mon Nov 09, 2009 6:08 pm   
 
Confirmed that this isn't working in 3.12. Added it to the bug list. I have no idea what is causing it, but will look into it when I get a chance.
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Josiah.Bruns
Apprentice


Joined: 04 Mar 2007
Posts: 103

PostPosted: Mon Nov 09, 2009 9:58 pm   Thanks
 
thanks zugg
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