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thimlove
Newbie


Joined: 03 May 2008
Posts: 5

PostPosted: Sat May 03, 2008 11:20 pm   

Speedwalking problems
 
When I run long speedwalks, I always get booted from server. Is there a way to fix this?
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Fang Xianfu
GURU


Joined: 26 Jan 2004
Posts: 5155
Location: United Kingdom

PostPosted: Sat May 03, 2008 11:36 pm   
 
Not without a lot more information - is it something CMUD's doing, or something your MUD does because you're speedwalking too fast? Do other people who speedwalk on your MUD have this problem? Do you get this problem on any MUD? How long is long?

It's probably simply that your MUD doesn't like you spamming that many commands at once. If that's the case, either you should use one of the slower walk modes, or stop doing such long walks.
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thimlove
Newbie


Joined: 03 May 2008
Posts: 5

PostPosted: Sun May 04, 2008 6:48 pm   
 
I can't find very many MateriaMagica user of Cmud but I did correct the problem by using slow walk. It is a little unfortunate that Cmud doesn't have a slow walk reverse option.
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Dumas
Enchanter


Joined: 11 Feb 2003
Posts: 511
Location: USA

PostPosted: Sun May 04, 2008 8:34 pm   
 
You mean to give you a one click ability to go right back to where you started?

Why not just double click on the map again where you want to go?
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thimlove
Newbie


Joined: 03 May 2008
Posts: 5

PostPosted: Mon May 05, 2008 12:59 am   
 
I'm not using maps because they don't layer correctely in MM. The speedwalk menu has fast walk, reverse walk, and slow walk, but no slow reverse. It would be nice.
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Larkin
Wizard


Joined: 25 Mar 2003
Posts: 1113
Location: USA

PostPosted: Mon May 05, 2008 11:54 am   
 
If you record a path and store it, there is a function that can reverse the path. I don't use it myself, so I don't know offhand what it is, but you can find it easily in the documentation.
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Dumas
Enchanter


Joined: 11 Feb 2003
Posts: 511
Location: USA

PostPosted: Mon May 05, 2008 12:21 pm   
 
It's #RETRACE, and that is why I asked if he was using the mapper or not.
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Arminas
Wizard


Joined: 11 Jul 2002
Posts: 1265
Location: USA

PostPosted: Mon May 05, 2008 2:11 pm   
 
Isn't there a way to use "#walk %pathrevers(pathname)" even if you are not using the mapper?
I don't use paths at all but I seem to recall using that helping other people.

Mind that probably isn't the exact syntax.
I'm at work and *gasp* actually working today so don't have time to work this out at the moment.
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Larkin
Wizard


Joined: 25 Mar 2003
Posts: 1113
Location: USA

PostPosted: Mon May 05, 2008 2:15 pm   
 
Arminas knows what I'm talking about. Smile
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Rahab
Wizard


Joined: 22 Mar 2007
Posts: 2320

PostPosted: Mon May 05, 2008 2:36 pm   
 
It is indeed the right function. I think this will work for what Thimlove wants:

#slow %pathreverse(pathname)
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Dumas
Enchanter


Joined: 11 Feb 2003
Posts: 511
Location: USA

PostPosted: Mon May 05, 2008 8:49 pm   
 
Yeah, that too. Especially if he wants to slowwalk. If speed isn't an issue #RE pathname also works.
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