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Irer
Beginner


Joined: 08 Feb 2007
Posts: 12

PostPosted: Sat Jul 21, 2007 3:11 am   

Global Special Exits
 
I know special exits on the mapper can be made with usual rooms if you add it manually via the properties window, but is there a way to make a special exit apply throughout the map? It can be used from anywhere, but the place it goes back to is the same. I'd rather not run through thousands of rooms to add one exit.

If anyone is familiar with the Iron Realms games, what I'm essentially trying to do is deal with the Crystalhome ability--works just about anywhere, but only goes back to one room, every time.
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Fang Xianfu
GURU


Joined: 26 Jan 2004
Posts: 5155
Location: United Kingdom

PostPosted: Sat Jul 21, 2007 3:18 am   
 
The trouble with crystalhome is the delay. You can do this with the #portal command, but that doesn't account for the delay (and possible breaking of the chome if you move or something). You might want to try a trigger on the text of a successful chome that uses the #teleport command to move you on the map at the same time.
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