TELEPORT
Syntax: #TE [vNum] [zone]
Related: #WALK
Changes your location on the map to a specific location -- your MUD position is unchanged. You can specify either a room name (the short name of a room), or room number, and you can specify either a zone name or a zone number. If the zone is omitted, the current zone is assumed.
Add the option "noclear" to this command to prevent the mapper queue from being cleared by the walk.
TELEPORT example
#TE temple Midgaard Sends you to the room marked as the temple in the Midgaard zone
#TE 0 "New Thalos" Sends you to room zero in the zone of "New Thalos"