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ArjenJ Wanderer
Joined: 30 Jan 2006 Posts: 66
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Posted: Sun Dec 31, 2006 3:24 pm
CMud Mapping system crashes |
Somehow the CMUD mapping system keeps on crashing on me in following mode. When I use open the mapping system and do #find on the command line that works.. but after that when I move one room I get an error.
Code: |
From the bug report:
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Exception number: 7
Ecxeption class: EAccesViolation
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Does anybody know this problem. And is there a way to solve it? |
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MattLofton GURU
Joined: 23 Dec 2000 Posts: 4834 Location: USA
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Posted: Sun Dec 31, 2006 10:20 pm |
The mapper doesn't actually reliably work. It's basically a bandaged wound in the side of CMud, and it's going to be until late Spring before it starts to heal up.
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_________________ EDIT: I didn't like my old signature |
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nexela Wizard
Joined: 15 Jan 2002 Posts: 1644 Location: USA
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Posted: Mon Jan 01, 2007 8:50 am |
Do you get the same error if you switch the mapper walk mode to "fast walk"? I was getting errors in slow and safe but none in fast walk
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ArjenJ Wanderer
Joined: 30 Jan 2006 Posts: 66
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Posted: Mon Jan 01, 2007 10:02 pm |
nexela wrote: |
Do you get the same error if you switch the mapper walk mode to "fast walk"? |
Hmmm ideed that way the error is gone but fast walking doesn't work in my MUD. I guess I'll have to do the walking manually for a while. |
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alluran Adept
Joined: 14 Sep 2005 Posts: 223 Location: Sydney, Australia
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Posted: Tue Jan 09, 2007 2:53 pm |
naah, just switch muds, much easier ;)
I'm sure you could manage something with #move and some pretty triggers, but i dunno exactly how your mud can tell when you send directions, so meh |
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_________________ The Drake Forestseer |
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