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ArjenJ
Wanderer


Joined: 30 Jan 2006
Posts: 66

PostPosted: Sun Dec 31, 2006 3:24 pm   

CMud Mapping system crashes
 
Somehow the CMUD mapping system keeps on crashing on me in following mode. When I use open the mapping system and do #find on the command line that works.. but after that when I move one room I get an error.

Code:
From the bug report:
...
Exception number: 7
Ecxeption class: EAccesViolation
...


Does anybody know this problem. And is there a way to solve it?
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MattLofton
GURU


Joined: 23 Dec 2000
Posts: 4834
Location: USA

PostPosted: Sun Dec 31, 2006 10:20 pm   
 
The mapper doesn't actually reliably work. It's basically a bandaged wound in the side of CMud, and it's going to be until late Spring before it starts to heal up.
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nexela
Wizard


Joined: 15 Jan 2002
Posts: 1644
Location: USA

PostPosted: Mon Jan 01, 2007 8:50 am   
 
Do you get the same error if you switch the mapper walk mode to "fast walk"? I was getting errors in slow and safe but none in fast walk
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ArjenJ
Wanderer


Joined: 30 Jan 2006
Posts: 66

PostPosted: Mon Jan 01, 2007 10:02 pm   
 
nexela wrote:
Do you get the same error if you switch the mapper walk mode to "fast walk"?


Hmmm ideed that way the error is gone but fast walking doesn't work in my MUD. I guess I'll have to do the walking manually for a while.
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alluran
Adept


Joined: 14 Sep 2005
Posts: 223
Location: Sydney, Australia

PostPosted: Tue Jan 09, 2007 2:53 pm   
 
naah, just switch muds, much easier ;)

I'm sure you could manage something with #move and some pretty triggers, but i dunno exactly how your mud can tell when you send directions, so meh
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