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fused
Newbie


Joined: 19 Dec 2001
Posts: 1

PostPosted: Wed Dec 19, 2001 5:27 am   

'open XXXX' being inserted when i type commands!
 
When im typing "w" or "e" or even "look", zMud keeps spitting out "open east" or "open west" above them.

No item being named east or west (ever!) one would wonder why its doing this.

This screws with the auto mapping showing position way out of whack too.
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Acaila
Apprentice


Joined: 30 Aug 2001
Posts: 187
Location: Netherlands

PostPosted: Wed Dec 19, 2001 8:40 am   
 
This has only happened to me when I had the automap open and it showed my current position as a room with a door in it. Then every command you give will be proceded by open coz zMUD think you're trying to open the door. Close the automap to solve it, or move to a room without a door (or just make sure your automap-room is the real room you're in).

Acaila
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Aennor
Apprentice


Joined: 06 Dec 2001
Posts: 131
Location: USA

PostPosted: Wed Dec 19, 2001 2:19 pm   
 
Mapping is art rather than science but I do know that you can right-click on the links in your room and make it "Normal" rather than a door (assuming there is no door) and it will go away. Turning off the mapper does seem to be alot quicker. :P



--
Aennor the Paragon of Gratuitous Agony
Staff on WoTMUD
wotmud.org 2222
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Crymson4
Novice


Joined: 20 Nov 2001
Posts: 35
Location: USA

PostPosted: Wed Dec 19, 2001 5:24 pm   
 
While turning off the mapper may be quicker,
it won't fix your problem in the long run. Take the few more seconds and change the room in the automapper to eliminate the door, so that way, you don't have to turn the mapper OFF every time you walk through the area. It'll save you a much larger headache in the future.

-=Crysmon

Reality is the effect of alcohol deficiency
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Setepth
Novice


Joined: 17 Dec 2001
Posts: 34
Location: USA

PostPosted: Thu Dec 20, 2001 7:39 am   
 
quote:

When im typing "w" or "e" or even "look", zMud keeps spitting out "open east" or "open west" above them.

No item being named east or west (ever!) one would wonder why its doing this.

This screws with the auto mapping showing position way out of whack too.



I have noticed that this happens also in my mud. When you have your map open, you might want to select under configuration and under one of the settings i believe it says to not add in doors. There seems to be a large problem with having zmud autofind doors, so once you do that, mapping by walking around won't require you to deselect the door EVERY time that you run across it because I know it happens alot. Hope that helps.

Hey meet my character:
Prince Basher, Of Que-Hagan.

At http://www.hakarren.mudservices.com port:7777!
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