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fhqwhgad Novice
Joined: 07 Feb 2005 Posts: 38
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Progonoi Magician
Joined: 28 Jan 2007 Posts: 430
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Posted: Wed Nov 28, 2007 9:00 pm |
Actually your answer is in your subject header ;)
Easiest is to use the #capture command.
For example.
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#trigger {You CHAT: '*'$} {#capture ChatWindow}
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As you didn't provide any information how lines like these look in your MUD, I'm afraid here's where my wit ends.
Btw, alternatively, you can use #window command that has more complex functions such as pre-definied ablities to set window with certain heigh, width etc, but personally I have found #capture to be a lot nicer to use.
Prog |
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_________________ The Proud new owner of CMud.
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fhqwhgad Novice
Joined: 07 Feb 2005 Posts: 38
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Posted: Wed Nov 28, 2007 10:20 pm |
so if i use capture, will it create a window when it triggers the first time or what?
Or do i need to create a window first with the #window command? |
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Tech GURU
Joined: 18 Oct 2000 Posts: 2733 Location: Atlanta, USA
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Posted: Wed Nov 28, 2007 11:08 pm |
#CAPTURE will automatically create the window if you don't already have one.
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_________________ Asati di tempari! |
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KnightMare Newbie
Joined: 02 Feb 2016 Posts: 1
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Posted: Tue Feb 02, 2016 8:15 am |
I am having a simple issue i bet, but I do everything follow the instructions and its the window that refuses to open for me to have my stuff captured. How do i get it to open?
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shalimar GURU
Joined: 04 Aug 2002 Posts: 4692 Location: Pensacola, FL, USA
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Posted: Tue Feb 02, 2016 1:12 pm |
Odds are the window is just hidden from view behind your other windows. Look for it under the windows menu.
Otherwise, go into the settings editor, select the window, go to the advanced tab, and make sure the visible box is checked.
P.S. It is better to start a new thread than to necro a 9 year old one. |
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_________________ Discord: Shalimarwildcat |
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