teion Wanderer
Joined: 03 May 2005 Posts: 72
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Posted: Wed Aug 06, 2014 6:32 pm
mapper - how to to remove water directions from automap |
greetings. I play on the two towers mud and the mapper works great most of the time. However there are some directions added to the room that I would like the mapper to ignore.
Sample output from the mud
Code: |
Western Rohan(e, w and s) [nw, n, ne and sw] |
In the above example, east, west and south are land exits and nw,n,ne and sw are water exits however the mapper adds all the exits to the room. I want to ignore that second set of exits. Additionally a room can contain no water exits in which case the room would look something like this.
Code: |
Western Rohan(e, n, w and s) |
what trigger should I be using that removes these exits and should I use it in conjunction with the #look |
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