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ArjenJ Wanderer
Joined: 30 Jan 2006 Posts: 66
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Posted: Fri Dec 29, 2006 10:38 pm
zMud maps in CMud |
I've spend ages on mapping out my mud completely in zMud and now I'm about to switch from zMud to cMud. Can zMud maps be imported in cMud now or maybe in near future? Or should I do all the mapping all over again when I take the step to cMud?
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ArjenJ Wanderer
Joined: 30 Jan 2006 Posts: 66
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Posted: Fri Dec 29, 2006 11:16 pm |
ok ignore that... I managed to simply import them into cMud. no problem at all...
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Fang Xianfu GURU
Joined: 26 Jan 2004 Posts: 5155 Location: United Kingdom
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Posted: Sun Dec 31, 2006 11:18 am |
Yes, the CMUD mapper IS the zMUD mapper at the moment. The files are exactly the same.
In the spring, CMUD will be getting its own totally new mapper that I think will be using another file format. But I'm sure there'll be an import function, for exactly the reason you just gave. |
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alluran Adept
Joined: 14 Sep 2005 Posts: 223 Location: Sydney, Australia
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Posted: Tue Jan 09, 2007 11:58 pm |
I certainly hope there'll be an import function, cos it'd suck to have to remap this :P
Quote: |
You have explored 27084 (97.67%) and mapped 28000 (100.97%) rooms of Aardwolf. |
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_________________ The Drake Forestseer |
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NiTok Newbie
Joined: 05 Jan 2007 Posts: 3
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Posted: Wed Jan 10, 2007 3:07 am |
Actually my mapper becomes unstable when I import my zMUD maps into it.
I've tried uninstalling and reinstalling multiple times. As soon as my old map goes in the CMUD mapper acquires odd problems: the map impage flickers each time I move a location and if I move too quickly (manually, not with speed walk) it loses track of me.
It also ceases to recognize the #FIND command...
Don't know what could be causing it... |
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Fang Xianfu GURU
Joined: 26 Jan 2004 Posts: 5155 Location: United Kingdom
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Posted: Wed Jan 10, 2007 3:49 am |
#find is known, it's because the window appears behind the CMUD main window, as I recall. It's there, though.
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Tech GURU
Joined: 18 Oct 2000 Posts: 2733 Location: Atlanta, USA
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Posted: Wed Jan 10, 2007 6:55 am |
What's odd is that the #FIND works for me (and I have my mapper docked. I can't get the mapper to follow me though, although admittedly i haven't spent much time with it. I recall seeing discussion on it, I guess eventually I'll get around to reading them.
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_________________ Asati di tempari! |
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alluran Adept
Joined: 14 Sep 2005 Posts: 223 Location: Sydney, Australia
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Posted: Wed Jan 10, 2007 1:41 pm |
once again, if your mapper is docked (and auto hidden) you can make it follow you by replacing "n" "e" "s" "w" etc with #move n;~n etc
This moves your position on the mapper just fine and is the work around i currently use when i'm not busy being grumpy at cmuds command line parsing of %pass |
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_________________ The Drake Forestseer |
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Tech GURU
Joined: 18 Oct 2000 Posts: 2733 Location: Atlanta, USA
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Posted: Thu Jan 11, 2007 10:01 pm |
Thanks.. you saved me the digging...
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_________________ Asati di tempari! |
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