geosmith Wanderer
Joined: 23 Apr 2005 Posts: 57
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Posted: Fri Mar 10, 2006 9:56 am |
First of all, create the following triggers:
#TRIGGER {^H:%d} {#TAG prompt} "" {nocr|prompt}
#TRIGGER {^ <dead> } {#TAG prompt} "" {nocr|prompt}
#TRIGGER {^There is no exit in that direction.} {#NODIR}
#TRIGGER {^There is a door in the way.} {#DOOR %lastdir() %1;#NODIR}
#TRIGGER {^Flying above (*)} {#TAG name %1}
#TRIGGER {^You'll have to swim to make it through the water in that direction.} {#NODIR}
#TRIGGER {^You cannot move that fast, slow down!} {#NODIR}
#TRIGGER {^You must regain your equilibrium first.} {#NODIR}
#TRIGGER {^You must regain balance first.} {#NODIR}
#TRIGGER {^You begin to steadily swim (%w).} {#NOMAP;#ALARM +1 {#move %1;#MAKEROOM %1;#look}}
Next, select Config in the mapper, then New Configuration - follow the prompts to have it reconfigure the mapper for you.
Next, select Configuration Settings under Config, and make sure the various options are as follows:
Multiline description - Yes
Room description changes - Yes
Multiline exits - Yes
Exit line contains key - Yes
Exit line keyword - exit
Under Strings and Doors set the open door command to:
open %2 %1
And under Speedwalking, set the Step Delay to 750.
You might have to tweak things a bit, but you should find the mapper works pretty much fine after that. |
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