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Kilg
Newbie


Joined: 23 May 2005
Posts: 3

PostPosted: Sun Aug 20, 2006 9:05 am   

automapper crashes when path is longer than 16 rooms
 
Hi, I have such problem after changing my machine, now it runs winxp pro with sp2 and all updates from M$, but when I use speedwalking by clicking on automapper, and the path is longer than 16 rooms everything stills and I have to reconnect to find my character in the same room (no movment was performed). I see on the screen commands but it seems they aren't sent.
To make it more frustrating, when I use the same zmud script on my laptop (winXP HE +sp2) everything works fine. I tried everything I could think of, including increasing TCP connections limit (sp2 limits them to 10), and I have no idea what's wrong.
All my computers have AMD CPU's but I don't think it's important?

I'm using zmud 6.16 and I don't want to change to the newer version. I tried it and I don't like it, besides all my scripts needs rewriting because newer versions change maps and rooms numeration.
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Vijilante
SubAdmin


Joined: 18 Nov 2001
Posts: 5182

PostPosted: Sun Aug 20, 2006 7:41 pm   
 
Sounds like an ethernet card issue. We saw a lot of this right after XP came out, but it hasn't been an issue much lately. What happened was that the general drivers supplied by MS were faulty. Try and locate a driver written by the cards manufacturer.
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Kilg
Newbie


Joined: 23 May 2005
Posts: 3

PostPosted: Mon Aug 21, 2006 6:28 am   
 
It helped!
Thank you very much!
(again) happy man :)
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