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ReedN Wizard
Joined: 04 Jan 2006 Posts: 1279 Location: Portland, Oregon
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Posted: Wed Apr 05, 2006 9:05 pm
Mapping difficulty with random Mud text |
I've run across the case where I am in map creation mode and I move a direction and after I've entered the direction, some random text pops up on the screen before the next room description like:
prompt: N <- I enter the movement command here.
The sun pops out from behind the clouds! The weather is great!
Room Name <- Room description comes after some intervening text
Room Description, etc
In this case, instead of grabbing "Room Name" as the room name, it names the room, "The sun pops out from behind the clouds! The weather is great!" as the room name.
This is quite annoying because I believe I could suppress this with #NODIR, if I had a complete list of things that could pop up before I get to the next room. Unfortunately there seems to be infinite things that could be displayed before the room description pops up.
One thing I need to mention is that I tag all my room info. I explicitely tell Zmud when I see a room description and exits, etc. I think there should be some way to set the settings to tell it that I haven't seen a new room until I tell Zmud with a tag that it has seen one.
And yes I've run the automapper config after setting up my tags. |
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Vitae Enchanter
Joined: 17 Jun 2005 Posts: 673 Location: New York
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Posted: Thu Apr 06, 2006 2:26 pm |
ignore. Didnt see him say he used #tag
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ReedN Wizard
Joined: 04 Jan 2006 Posts: 1279 Location: Portland, Oregon
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Posted: Thu Apr 06, 2006 3:52 pm |
I mentioned in my post that I already use #tag.
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Larkin Wizard
Joined: 25 Mar 2003 Posts: 1113 Location: USA
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Posted: Thu Apr 06, 2006 4:42 pm |
I use #NOMAP and #NODIR for messages that commonly come up, such as weather or ambience. Anything else I try to disable when I'm actively building a map, so turn off channels and remove defenses that create more spam, etc. Only advice I can think to give you on this, if you've got your configuration setup fairly well.
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ReedN Wizard
Joined: 04 Jan 2006 Posts: 1279 Location: Portland, Oregon
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Posted: Thu Apr 06, 2006 6:44 pm |
I was afraid it might come down to that. Would you be willing to share a list of Achaea's weather and other sundry messages?
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