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BillyWiz
Newbie


Joined: 06 Feb 2006
Posts: 8

PostPosted: Mon Feb 06, 2006 10:52 pm   

Triggers
 
Okay i have got the grab command working okay
the problem is that i want to set up one for the Assassins chat channel on the mud i play.
but when i set the trigger up #cap Assassins #gag it drags any text with assassins in it. I've coloured the channel so it appears white on black the text also appears like this in the (Assassins) {name} wisps
is there any way to make the trigger colour sensative
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mr_kent
Enchanter


Joined: 10 Oct 2000
Posts: 698

PostPosted: Tue Feb 07, 2006 6:49 am   
 
Yes, you can trigger on color.

In order to provide better assistance, it would help us if you would copy 5-10 lines directly from your MUD's output with the line you want to capture falling somewhere in the middle, and paste them as a reply to this thread. Finally, enclose all of the pasted information with the code tags.
(i.e.
Code:
.....
)

Helping you to create a proper trigger pattern is almost impossible with the information provided. We'll be glad to help more if you provide this information.
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xenapan
Wanderer


Joined: 26 May 2004
Posts: 68

PostPosted: Sat Feb 11, 2006 1:27 am   
 
two steps. make a new trigger, go to options and check ansi color
second, copy and paste the text that would show when someone in the assassins's chat talks. the color codes should already be inside, now just delete the name/titles etc. and replace with a %1 or *
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