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darantares Newbie
Joined: 14 Dec 2005 Posts: 6
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Posted: Wed Dec 14, 2005 12:54 am
ZMud Button Question |
I figured out how to create a trigger to change a buttons color when a certain action is done, but is there any way to have ZMud be able to change the picture of a button? If I have one picture imported for my normal state, say, it's a picture of an arm, and if that arm breaks, a trigger goes off, and changes the picture from a normal arm, to a broken one, is that possible?
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CircuitConcepts Newbie
Joined: 11 Dec 2005 Posts: 6
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Posted: Wed Dec 14, 2005 12:57 am |
Yes there is! Read up on #NOOP, and %btnimage. NOOP sounds bizarre (it does nothing), but it's used so you can throw in the %functions (forgot what those are called, so let it slide ). When the button is up, the %btnimage uses this iamge, when it's down it does the other (so on each state of the button there must be a similar #NOOP setup, and the trigger just changes the state). It's how you do radio buttons that fill up etc.
#NOOP %btnimage(1,"protect.bmp")
That's the zmud example |
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MattLofton GURU
Joined: 23 Dec 2000 Posts: 4834 Location: USA
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Posted: Wed Dec 14, 2005 3:18 am |
#NOOP and #CALL are interchangeable, but #CALL is the proper way to do things like that.
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