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talonnb Apprentice
Joined: 30 Oct 2004 Posts: 127
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Posted: Thu Jun 02, 2005 10:11 pm
Copy Protection.....Any way to delete triggers? |
I have created a system of triggers/aliases in a Mud and would like to distribute it to friends. What I'd like to do though is make sure this system can not be taken without my permission and what I'd like to do it be able to delete all triggers remotely from alias/triggers in the system.
So in short, some steals my system without my permission, send them a tell to check if it's mine. If it is, I can remotely send a delete all command to clear it......I know it sounds harsh, but I'd like it non the less. [/b] |
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talonnb Apprentice
Joined: 30 Oct 2004 Posts: 127
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Posted: Thu Jun 02, 2005 10:13 pm |
Sorry, meant to state, it needs to be a command I can execute to put in an alias of some type
Thanks again |
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Guinn Wizard
Joined: 03 Mar 2001 Posts: 1127 Location: London
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Posted: Thu Jun 02, 2005 10:37 pm |
Put all the triggers in one class, and delete the class.
#trigger {Bob tells you: If you stole this, delete it all} {#delclass TheClass}
Anyone could just pick out your killswitch and remove it though.
You're right though, it does sound harsh. Sounds pretty pointless to be fair. |
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_________________ CMUD Pro, Windows Vista x64
Core2 Q6600, 4GB RAM, GeForce 8800GT
Because you need it for text... ;) |
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DeReP Adept
Joined: 14 Jun 2003 Posts: 222 Location: Chile
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Posted: Thu Jun 02, 2005 10:38 pm |
something like
You could use #UNTRIGGER #UNCLASS #UNVAR etc, within a trigger in the script waiting for a line send through tell like:
#TRIGGER {^talonnb tells you, 'delete my triggers'} {selfdestroy}
#ALIAS selfdestroy {#UNTRIGGER first_trigger {trigger class};#UNTRIGGER second_trigger {trigger class}}
and so on, of corse every trigger would have to have an ID, then you could delete the folder itself and that would be it (#UNCLASS)
Note to self: Check scripts before installing them. |
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DeReP Adept
Joined: 14 Jun 2003 Posts: 222 Location: Chile
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Posted: Thu Jun 02, 2005 10:39 pm |
Ha! I never even noticed there was a #DELCLASS command. Pretty nasty.
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talonnb Apprentice
Joined: 30 Oct 2004 Posts: 127
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Posted: Thu Jun 02, 2005 10:43 pm |
Thanks guys, that at least gets me going in the right direction
I just am doing this cause I hate people getting something for nothing. More of a fail-safe than anything else.
Thanks again |
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Kiasyn Apprentice
Joined: 05 Dec 2004 Posts: 196 Location: New Zealand
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Posted: Thu Jun 02, 2005 11:20 pm |
#KILLALL
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DeathDealer Adept
Joined: 20 Jul 2004 Posts: 268
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Posted: Thu Jun 02, 2005 11:37 pm |
And here I thought information was supposed to be free...*grin*
BTW, having more users usually means more bug testers and idea givers.
I've helpped bug test and develop several scripts in both zmud and tinyfugue.
2 in zmud i got from someone else and i made a few suggestions to the creator that helped them improve it.
Basically, it never will hurt to have a few people that use your script. You may not know it, but one day you might see a question posted on here asking about how to do something in your script and it will hit you that it would work.
Never know, and knowing is half the battle....or something...*shrug* |
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DeReP Adept
Joined: 14 Jun 2003 Posts: 222 Location: Chile
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Posted: Thu Jun 02, 2005 11:42 pm |
hehehe
#KILLALL
Now thats harsh! |
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