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wwwill
Newbie


Joined: 03 May 2005
Posts: 1

PostPosted: Tue May 03, 2005 2:35 pm   

Help with automapper on Icesus MUD
 
I cant get automapper configured correctly for Icesus.org, it wont detect the room description in the autoconfiguration. There are no room names. It also sometimes doesnt notice when I change rooms, especially just after I've deleted a wrongly created room. Here are the room descriptions:

.###. You are in a small alley. City buildings rise to the west
##I#. and the north of you. A huge old wooden building rises to
.#@.. the north of you. You can hear laughter coming from inside,
##L#. and you also notice a sign hanging above an open doorway
.###. saying 'Welcome to Double Dragon Inn'. The Main Street is
to the east from here. To the south there is a small office.
A light snow is falling from a cloudy sky.
The obvious exits are south, east and north.
A street lamp
Burned out wooden torch
Gytaya's merchant booth, that glows in the dark. (2 items)
100hp 79sp 100ep 842exp
563df $10235 2588 night Murk (1st) >

and

You are in the spacious bar that connects the common room of the Double
Dragon Inn with the street outside. Massive oak doors to your west lead
into the common room, while an open passage to your south leads out into
the street. The room is lit by a single lantern that hangs from the
ceiling. From the common room, you hear the jovial sound of laughter.
The room is, however, very spacious, so you do not have to rub elbows with
anyone if you don't want to.

The obvious exits are south, west and north.
A spacy merchant booth, holding 2 items (Bahan)
100hp 100sp 100ep 842exp
563df $10235 2588 night Murk (2nd) >

The "night Murk (2nd) " in the prompt will change.

Can anyone help me configure it please? Rolling Eyes

Will
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Maelstrom
Apprentice


Joined: 10 Feb 2005
Posts: 158

PostPosted: Tue May 03, 2005 4:50 pm   
 
I just logged on to see some things.

You can change to brief mode for mapping out the areas and for moving through them with the mapper up... for the most part you wont need the long descriptions but if your used to it this way you can always toggle it off/on...

Using brief mode you can use a couple of triggers for what you want:
#TRIGGER {^(*) ~((*)~)$} {#TAG name,exit {%1} {%2}}
#TRIGGER {>$} {#TAG prompt}

You might have to modify some of the mapper settings manually for this to work. Specifically you might remove the check mark under "Room name", "Room description", "Room exits". And under the room exit configuration also make sure the short exit names is checked.
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