Feramors Newbie
Joined: 19 Sep 2002 Posts: 8 Location: St. Louis
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Posted: Tue Aug 31, 2004 4:51 pm
Autoroller stat tracking and Window displaying. |
I'm trying to get a handful of data when a character's stats are rolled for creation. This is what the MUD's output looks like:
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Here you can switch your Stats to taste, selecting two to switch until you are satisfied.
Example: Typing: CHA WIL - Switches Charisma and Willpower scores!
STR (Strength ): 65
DEX (Dexterity ): 80
CON (Constitution): 89
INT (Intelligence): 75
WIS (Wisdom ): 56
ITN (Intuition ): 61
WIL (Willpower ): 66
LUK (Luck ): 34
CHA (Charisma ): 41
Select 2 stats to switch or Done (or Reroll):
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Eventually, I want to be able to see the stats rolled in a seperate window, without sending any commands to the MUD. Some of the things I want displayed in a seperate window: Minumum stat, Max stat, average stat, sum of all stats, etc.
Ok, let me explain how far I've gotten and what I've done so far. I've made a trigger for each of the stats that went something like this:
pattern:
STR (Strength ): (%1)
value:
#var Str %1
Which SHOULD put the value of my rolled score into a variable called "Str," correct? Well it's not. I've done that with each stat. I'm not sure what I'm doing wrong, but I think it might have something to do with the Paranthes.
Any help would be appreciated. I haven't read up much on displaying information in a new Window, so I'll do that before I go picking your brains. Thanks! |
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