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Hemo
Newbie


Joined: 12 Aug 2004
Posts: 2

PostPosted: Thu Aug 12, 2004 1:36 am   

pathetic newbie needs help with automapper.
 
Mad Exclamation I'm pulling hair out and regretting spending money right now. I'm certain zmud can do what I want, but I'm too green to get it to do it!

I've tryed configuring the auto-mapper. It seemed to have picked out infomation correctly, room name, desc, and even the exits most of the time. Then I start walking around and the auto-mapper just sits there. I mean, if I type 'n' to go north, shouldn't the mapper go north with me and make a new location? what gives?

I've read through and think I did everything listed at http://www.zuggsoft.com/zmud/help7/MappER.htm , but still not having any luck.

I can't believe zmud sucks if this many people are using it, so it must me something I'm doing wrong.. need tips, pointers, etc..
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Hemo
Newbie


Joined: 12 Aug 2004
Posts: 2

PostPosted: Thu Aug 12, 2004 2:00 am   
 
ok, ok.. I'm getting there. Had to a bit of tweaking regarding my prompts and what line desc and exits are. It's not perfect, but it is kinda tough when the mud tells you 'You can not exit north here.' The mapper happily creates a link pointing north, but I'm getting 'er done.
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Rorso
Wizard


Joined: 14 Oct 2000
Posts: 1368

PostPosted: Thu Aug 12, 2004 7:58 am   
 
Hemo wrote:
ok, ok.. I'm getting there. Had to a bit of tweaking regarding my prompts and what line desc and exits are. It's not perfect, but it is kinda tough when the mud tells you 'You can not exit north here.' The mapper happily creates a link pointing north, but I'm getting 'er done.

You can make a trigger like #trigger {^You can not exit %w from here} {#nodir} to make the mapper understand if a walk failed.
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mr_kent
Enchanter


Joined: 10 Oct 2000
Posts: 698

PostPosted: Thu Aug 12, 2004 11:25 am   
 
LPmuds usually have tons of different movement messages. I use these settings to control mapping and movement. When a line screws with the mapper, I just right click on the problem output and select the appropriate menu item.


#MENU {Set line as NO EXIT} {#ADDITEM NOEXITS %selline;#NODIR;#NOMAP} ""
#MENU {Set line as VALID EXIT} {#ADDITEM ValidExitsWithNoExitLine %selline;#OK} ""

#TRIGGER {{@NOEXITS}$} {#NOMAP;#NODIR}
#TRIGGER {{@ValidExitsWithNoExitLine}$} {#OK}
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