|
Chim Beginner
Joined: 06 Jan 2004 Posts: 13 Location: Canada
|
Posted: Tue May 25, 2004 7:52 pm
Stat roller for Aardwolf |
I was wondering if anyone knew of a reliable stat roller trigger for Aardwolf MUD.
|
|
|
|
Insomniac Wanderer
Joined: 25 Mar 2004 Posts: 78 Location: United Kingdom
|
Posted: Tue May 25, 2004 11:47 pm |
Maybe we can try and create one, Care To Share™ Some sample mud output from the roller and what you require it to achieve?
|
|
|
|
Lirril Novice
Joined: 23 Oct 2000 Posts: 44 Location: Ireland
|
Posted: Thu May 27, 2004 11:08 am |
I had a brief interest in Aardwolf for it's excitingly scriptable Lasertag game. I haven't played in a while, but here's the stat roller I used:
Obviously you can change the trigger levels yourself depending on how picky you want to be.
Trigger pattern:
^AUTOROLLER (%d)%s(%d)%s(%d)%s(%d)%s(%d)%s(%d)%s(%d)%s(%d)}
Command:
#if (%1>12 AND %2>14 AND %3>12 AND %4>12 AND %5>12 AND %6>12) {#beep} {n} |
|
|
|
|
|