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Loto
Apprentice


Joined: 05 May 2003
Posts: 194

PostPosted: Wed Apr 21, 2004 4:03 am   

Partner Script
 
#CLASS {Partner Script}
#ALIAS tellp {tell @partner %-1}
#ALIAS partner {#VAR partner %1}
#ALIAS rp {rescue @partner}
#ALIAS gm {give meat @partner}
#ALIAS asp {assist @partner}
#ALIAS dp {diagnose @partner}
#CLASS 0

You can add anything you want pretty much. 'partner Loto' would make it so anywhere @partner was it sends Loto

EDIT: This script was made for Wheel of Time MUD. http://www.wotmud.org
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hykou
Wanderer


Joined: 29 Apr 2004
Posts: 63
Location: USA

PostPosted: Thu Apr 29, 2004 9:25 pm   
 
what exactly would this script do?
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Loto
Apprentice


Joined: 05 May 2003
Posts: 194

PostPosted: Fri Apr 30, 2004 10:31 pm   
 
It's not really a script, more of a combination of aliases using a variable. On Wheel of Time, when you go level with someone, you have to assist them in fights and things. My script sets aliases for assisting the person you are leveling with, rescuing them, giving them meat, sending them a tell, and diagnosing they're health so see how hurt they are. You set the variable partner with the partner alias. 'partner Loto' sets Loto to the variable partner. Than typing rp, for example, sends 'rescue Loto' to the MUD. rp=Rescue Partner dp=Diagnose Partner gm=Give Meat Partner
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