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Dyron
Apprentice


Joined: 08 Apr 2004
Posts: 103
Location: USA

PostPosted: Thu Apr 08, 2004 5:29 pm   

Slow walking help
 
I read through the forum trying to find something similiar but I couldn't. Please help if you would.

On the current mud I play to level you have to kill creatures. On this system, mobs are not already in the room, but appear after entering.
I am trying to make a bot to go through the area, and kill these creatures.

The system starts with a slow walk to go through the area. It stops in every room, where I have the tick timer set at 50 seconds. When a creature enters, it sets the ticker back at 50. I then kill the creatures and sack the corpses. When the Ticker hits 0, it has an action to go to the next room(#STEP). The problem is, to move you have to regain your concentration. The problem I'm having is it trying to go the next room, but not having the concentration to do it. How do I work around this?

Thanks a lot,
Dyron
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