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chris74269
Novice


Joined: 26 Mar 2003
Posts: 40

PostPosted: Wed Apr 23, 2003 5:46 am   

chase script
 
this is the trigger i use:
@chasevict (PK) , nearby to the (%w).
the commands are:
#IF %1=north|south|east|west|up|down {%1}
kill @chasevict
(i put the check for directions so someone doesnt type something like blank (PK) , nearby to the delete;delete, know what i mean)
i have an alias activates on chase
the commands for the alias are:
#var chasevict %1
problem is, it doesn't work, and i cant see why
this is prompt from the mud
(Sneak) ((vis)) scan
Looking around you see:
Doodle , nearby to the north.
Xeyer , nearby to the north.
Murazor , nearby to the north.
Menace (PK) , nearby to the north.
Marren (PK) , nearby to the north.
Malacoda (PK) , nearby to the north.
Faded (PK) , nearby to the north.
Tarru (PK) , nearby to the north.
Jaelen , nearby to the north.
Gogeta , nearby to the south.
Justicar (PK) , nearby to the south.
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LightBulb
MASTER


Joined: 28 Nov 2000
Posts: 4817
Location: USA

PostPosted: Wed Apr 23, 2003 6:17 am   
 
You have several errors. This fixes them.

Pattern:
@chasevict ~(PK~) , nearby to the (%w).

Value:
#IF (%ismember( {%1}, {north|south|east|west|up|down})) {%1}
kill @chasevict


LightBulb
Advanced Member
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