|
Malleus Novice
Joined: 05 Jan 2003 Posts: 45 Location: USA
|
Posted: Sun Mar 16, 2003 12:51 am
creating a bestiary database |
mud output is this:
> vision dwarf
Rich Dwarf is less experienced than you.
He attacks with normal speed.
He strikes harmlessly.
He has reasonable mental defenses.
He could withstand a determined assault.
I want to have a trigger to capture a monsters info everytime i 'vision' it then put em into a database. ...Have a seperate 'column' for: name, attack speed, attack damage, mental ac, and edged ac. So I would need to capture the:
1) name (Rich Dwarf in this case)
(dont have to worry about the level)
2) attacks with normal speed
3) strikes harmlessly
4) has reasonable mental defenses,
5) could withstand a determined assault.
Im pretty knew to databases and would really appreciate it if someone could show me how to do this. Thanks alot gurus :)
/ Malleus / |
|
|
|
megamog75 Enchanter
Joined: 20 Nov 2002 Posts: 627 Location: USA
|
Posted: Sun Mar 16, 2003 1:30 am |
Looks like your ground work is done and someone will be helping you ,me I prefure to help you learn.
Start by makeing a trigger foy VISION to turn on the class that will capture all of this.
Making a database and a view keys and colums takes a bit more. my suggestion is to look at the sampl in zmud that came with your program check out every page item then
make a new one and play around this will fer millurise you with it. Sorry no real help beacaus unless you understand how to set up a database it would take a bit of
programming to make what you want.
megamog75
Keeper of the only printable help files for Zmud. |
|
|
|
|
|
|
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot vote in polls in this forum
|
|