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Malleus
Novice


Joined: 05 Jan 2003
Posts: 45
Location: USA

PostPosted: Sun Mar 16, 2003 12:51 am   

creating a bestiary database
 
mud output is this:

> vision dwarf
Rich Dwarf is less experienced than you.
He attacks with normal speed.
He strikes harmlessly.
He has reasonable mental defenses.
He could withstand a determined assault.

I want to have a trigger to capture a monsters info everytime i 'vision' it then put em into a database. ...Have a seperate 'column' for: name, attack speed, attack damage, mental ac, and edged ac. So I would need to capture the:

1) name (Rich Dwarf in this case)
(dont have to worry about the level)
2) attacks with normal speed
3) strikes harmlessly
4) has reasonable mental defenses,
5) could withstand a determined assault.

Im pretty knew to databases and would really appreciate it if someone could show me how to do this. Thanks alot gurus :)

/ Malleus /
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megamog75
Enchanter


Joined: 20 Nov 2002
Posts: 627
Location: USA

PostPosted: Sun Mar 16, 2003 1:30 am   
 
Looks like your ground work is done and someone will be helping you ,me I prefure to help you learn.
Start by makeing a trigger foy VISION to turn on the class that will capture all of this.

Making a database and a view keys and colums takes a bit more. my suggestion is to look at the sampl in zmud that came with your program check out every page item then
make a new one and play around this will fer millurise you with it. Sorry no real help beacaus unless you understand how to set up a database it would take a bit of
programming to make what you want.



megamog75
Keeper of the only printable help files for Zmud.
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