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Code Red Beginner
Joined: 04 Jul 2002 Posts: 13
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Posted: Wed Aug 07, 2002 1:59 am
automapper question |
is there anyway I can get the mapper to create non-triditional exits auto maticaly. I mainly need to get one exit to be noticed and that would be "out"
here let me show you
There are three obvious exits: west, southeast and southwest.
sw
There are three obvious exits: out, right and backward.
I want out to take me back to the room I was in before I went southwest..... I'm tring to map a area on the mud I play and its over 1000 rooms so I just dont want to edit every player house to the other command and type in out. Oh and I'm using zMud 6.32
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Vijilante SubAdmin
Joined: 18 Nov 2001 Posts: 5182
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Posted: Wed Aug 07, 2002 10:55 am |
#TR {^There are %w obvious exits: (*).$} {#VAR ExitLine {%1};#ALARM {+1} {ParseExits}}
#ALIAS ParseExits {#IF (%pos("out",@ExitLine) {#FORALL %roomexit {#IF (%roomlink(%roomnum,%i)>0) {#NOOP %roomportal(%roomnum,"out",%roomlink(%roomnum,%i))}}}}
That will make the out exit, it assumes that you just entered the room for the first time. However it leaves the the old link there. Until Zugg improves the capabilities for script interaction with the mapper it is the best I can do. |
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