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Zene Beginner
Joined: 10 Jul 2002 Posts: 26 Location: Canada
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Posted: Tue Jul 16, 2002 11:09 pm
Temporary Trigger |
Allo,
I'm trying to make a Class that not only gathers how much xp, gold i get, but also lets me time the run. What i was thinking was when i reset the run counter..to 0...constantly check that variable to see if it ever moves from 0..and when it does..start counting (by using %secs and then at end of run use %secs again and then subtract, do some math, etc) but i'm not sure how to go about doing this constant checking of the variable..through a trigger? and how would i in command line mode (like if i was to load this script) make the trigger Temporary? as in run once..then delete..and then make it again once i do my resetrun alias....i tried making a temporary trigger and then exporting the settings..but the temporary triggers never export..
Can anyone help me with this situation..or maybe someone knows a better way of doing it?
Thanks. |
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Troubadour GURU
Joined: 14 Oct 2000 Posts: 556 Location: USA
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Posted: Wed Jul 17, 2002 12:34 am |
What increments the counter? You could perform your checks when you increment your counter.
Troubadour |
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Zene Beginner
Joined: 10 Jul 2002 Posts: 26 Location: Canada
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Posted: Wed Jul 17, 2002 4:07 am |
wheenver i kill a mob and get more experience..that adds to the counter.
good idea i can check then.
But how can i make a temporary trigger like from a script or command line?
what do i add to the end..like i know if i add 517 it makes it a 'prompt' trigger
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LightBulb MASTER
Joined: 28 Nov 2000 Posts: 4817 Location: USA
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Posted: Wed Jul 17, 2002 4:22 am |
You make a temp trigger with the #TEMP command.
LightBulb
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