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Schatten Newbie
Joined: 22 Nov 2001 Posts: 4
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Castaway GURU
Joined: 10 Oct 2000 Posts: 793 Location: Swindon, England
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Posted: Fri Nov 23, 2001 9:07 am |
What's RIP??
Lady C. |
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Kjata GURU
Joined: 10 Oct 2000 Posts: 4379 Location: USA
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Posted: Fri Nov 23, 2001 1:00 pm |
No, zMUD will never Rest In Peace, because it will never die
Seriously now, please explain what is RIP.
Kjata |
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MattLofton GURU
Joined: 23 Dec 2000 Posts: 4834 Location: USA
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Posted: Fri Nov 23, 2001 7:40 pm |
quote:
No, zMUD will never Rest In Peace, because it will never die
Seriously now, please explain what is RIP.
Kjata
I remember there being a color format or something called RIP. It was always asked of me if I used ANSI or RIP on some of the older door games found on many BBS's. Is this what is being referred to?
li'l shmoe of Dragon's Gate MUD |
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Crymson4 Novice
Joined: 20 Nov 2001 Posts: 35 Location: USA
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Posted: Fri Nov 23, 2001 8:29 pm |
RIP is indeed a graphic format. And no, I don't believe zmud supports it. I play Realms of Despair an awful lot, and it has some RIP graphics, but I never see them through zmud. And yes, I did choose RIP before I chose ANSi.
RIP was actual graphics, like the old style 16-color EGA settings. (Remember all those old throwback Sierra games like Space Quest/Kings Quest 1-3..?? Remember when they used to "fake" reality in the cutsceneces?) Those were as close to RIP as you can get nowadays. I wouldn't expect a lot of MUD's to support it though, because you'd need a graphic for EVERY room on the MUD, and that can get pretty intense to design, especially when you have the easy way out to just do it with words. :)
Hope this helps.
-=Crymson
Reality is the effect of alcohol deficiency |
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Castaway GURU
Joined: 10 Oct 2000 Posts: 793 Location: Swindon, England
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Posted: Sat Nov 24, 2001 11:33 am |
Ah.. You learn something new every day.. :)
No, it doesn't support these sort of graphics, that I know of. (RIP sounds like BSX, anyone remember that? Regenesis?)
You could write a plugin for it though.. I wrote half a one for BSX.. *g*
Lady C. |
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