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VoxEcho Newbie
Joined: 04 Oct 2002 Posts: 4 Location: USA
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Posted: Tue Jun 15, 2004 4:31 pm
Inherited Settings |
I would like to use inererited settings for my multiple chars; as many of the triggers and settings that each have are simply copies of what the other chars have. The problem is, i can't find any documentation on how to add, update and edit inherited settings to the file. Since it is encoded, i can't edit it directly (and even if i could, that would be a pain)
After setting up the file in the charictor editor, how do i make an alias (for example) and then tell it to be inhereted rather then primary?
Any documentation on this would be helpful, i don't mean to be a bother, but i just can't seem to find it.
-Echo |
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Vijilante SubAdmin
Joined: 18 Nov 2001 Posts: 5182
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Posted: Tue Jun 15, 2004 11:57 pm |
The inherritted settings are stored in seperate .mud files. You open the other file through the menu in the settings editor. Then when done editting you have to save that file. Then save and reload your main file for the changes to be brought in. The difficulty of use is enough that many people simply copy the triggers from one character to another. This is easily done in the settings editor. Perhaps next time zMud is getting new features a good suggestion on how to improve the usability of inheritted setting can be implemented, but until then you just have to work with the above method.
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VoxEcho Newbie
Joined: 04 Oct 2002 Posts: 4 Location: USA
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Posted: Mon Jun 21, 2004 8:15 pm |
I guess i don't follow on the "Save and reload your main file" part. Does this mean that I have to close the charictor window, and re-connect? -Echo
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Vijilante SubAdmin
Joined: 18 Nov 2001 Posts: 5182
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Posted: Tue Jun 22, 2004 1:49 am |
Use commands.
#SAVE
#LOAD filename might need path too
Just do it durring a few moments when you won't have any triggers activating changing variables around on you. Also variable with Default values may change, been a while since I did that so I don't remember exactly. If they are important make an alias to handle the reloading and have it backup and restore those variables. I am pretty sure the alias will still be active after the #LOAD since zMud copies the script into other memory during execution. |
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