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No Man
Newbie


Joined: 21 Feb 2004
Posts: 4
Location: USA

PostPosted: Sat Feb 21, 2004 1:29 pm   

Calibration Problem
 
Anyone else having a problem. When I calibrate, it finds my landblock ok, adds the global squelch and starts to calibrate, removes the global squelch, and tells me an error has occured, try again. In the track field of AC Explorer it says No Man 127.0.0.1 <In Dungeon>, when I am standing in front of my Cottage. As far as I know I have added everything. I have used AC Explorer for over 3+ years, and had no problems, now I have a new computer using XP and an ATI card and??? Any ideas
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Zugg
MASTER


Joined: 25 Sep 2000
Posts: 23379
Location: Colorado, USA

PostPosted: Sun Feb 22, 2004 8:56 am   
 
Not sure. We've never figured out why some people can calibrate and some can't. It seems to be system specific, so it might be something on your new computer. I upgraded to WinXP over Christmas and I still don't have any trouble calibrating at all here.
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No Man
Newbie


Joined: 21 Feb 2004
Posts: 4
Location: USA

PostPosted: Tue Feb 24, 2004 2:32 am   
 
Not sure if this will help. This is from the debug box:

Auto calibration starting
Locating chat text (00000000)
Chat loc: 010D8228
Chat text returned: " Landblock: 78b2000c, X: 26.3, Y: 82.1, Z: 88.8, H: 285.2"
Starting step 1: " Landblock: 78b2000c, X: 26.3, Y: 82.1, Z: 88.8, H: 285.2"
Testing location text: " Landblock: 78b2000c, X: 26.3, Y: 82.1, Z: 88.8, H: 285.2"
Search loc starting at: 00500000
Looking for Block: 78B2000C X: 26.30, Y: 82.10, Z: 88.80
Candidate tag: 005AC7E0
Candidate tag: 005AC7E0
Possible loc: 005F1838
Candidate tag: 00000000
Possible loc: 00614510
Possible heading: 00000B24 (00000B24) at 00773AF0
Tag value: 005AC7E0
No location found.
Step 1 returns Code: 2 Loc: 00500000
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Zugg
MASTER


Joined: 25 Sep 2000
Posts: 23379
Location: Colorado, USA

PostPosted: Tue Feb 24, 2004 3:16 am   
 
Unfortunately it doesn't help much. It just tells me that it was not able to locate the landblock data in the client memory. This problem seems to be landblock dependant, so you might try calibrating somewhere on the normal main continent. It seems that they have been adding landblocks to some new areas and not following the original standard of how landblocks represent X,Y space on the map.
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