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jenwin Beginner
Joined: 05 Jul 2003 Posts: 24 Location: Sweden
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Posted: Thu Feb 12, 2004 5:42 pm
new windows... |
[:I]Hello[:I]
I was wondering...
Is there a way to instead of opening a new kind of status window instead opening another window and have things and information passed back anf forht between the windows.
Lets say I want my skill list to be in one window... how do I I capture something like :
Skills for Ramius:
Level 1: sword 100% enhanced damage 100%
kick 100% lore 86%
recall 75% second attack 98%
shield block 99% stamina 100%
common 76%
Level 5: dirt kicking 100%
Level 15: third attack 89%
Level 25: critical strike 100%
Level 50: fourth attack 84%
Level 60: counter 51%
and send that to another window....and lets say that I want my greetings etc to not be a alias but I got it in a window and I just click on a button or something and that greeting would be send to the primary window.
and lastly how would I then capture my score in a third window:
You are Ramius goes Postal on the mobs.,
Level 78, 16 Years Old (48 hours).
You speak in a coarse and strong voice.
You are hoping to hear the call of wolves.
You are currently speaking in Common
Guild: WhiteTower Level : 8 Title : Recruit
SubGuild: TowerGuard Level : 8 Title : Recruit
Race: arafel Sex: male Class: warrior
Str: 18(25) Hp: 2639/2639 To level: 1126
Int: 16(24) Move: 2326/3093 Gold: 7263
Wis: 16(25) Saves: -2 QP: 0
Dex: 16(24) Prac: 64 Hitroll: 90
Con: 16(25) Train: 4 Damroll: 65
You are carrying 99/246 items with weight 1082/1195 pounds.
Armor: pierce: -295 bash: -304 slash: -295 magic: -266
You currently recall to The White Tower.
You have scored 160824 exp.
Wimpy set to 0 hit points.
You are standing.
Right Weapon: Hitroll: 10 Damroll: 10.
Thank you for your time and I hope for a general answer something I can build upon. Kind of wondering if there is a way of linking action from one window to another...
Thank you.
Jenwin |
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Vijilante SubAdmin

Joined: 18 Nov 2001 Posts: 5187
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Posted: Thu Feb 12, 2004 11:19 pm |
The capturing itself is pretty easy if you don't want to do anything specific with the information. The best place to start looking for the things you want to do is in the help contents area "Getting Started/Scripting/Introduction to Multiplaying". Some other references that you mind useful in the help are #CAPTURE, #WINDOW, %windows (noted in the "References/Predefined Variables"), and the "Settings/Variables" section (provides reference for accessing variables in other windows).
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jenwin Beginner
Joined: 05 Jul 2003 Posts: 24 Location: Sweden
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Posted: Thu Feb 12, 2004 11:40 pm |
well my thought is to have links from another window to affect things in te main window. like make a link in #window "greet" for different people or guilds
one link can send to the main window :say greetings in the light
another link can send to the main window :gdt In the Light greetings.
etc, I want to be able to use the windows for both information and to affect things in the main window. |
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TonDiening GURU

Joined: 26 Jul 2001 Posts: 1958 Location: Canada
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Posted: Fri Feb 13, 2004 12:04 am |
In your main window give it a name:
#NAME MainOrSomething
Then the other buttons/etc in other windows can do
MainOrSomething:say Greetings in the light. |
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