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Eyeless
Wanderer


Joined: 02 Dec 2001
Posts: 80
Location: Canada

PostPosted: Tue Feb 03, 2004 10:16 am   

#STATE
 
Is there a way to set the #state of an entire file folder?

Also I need to keep the ; as a special character, but Mud I play requires ; use sometimes, is there a way to not disable special characters but not have zmud recognise them?
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nexela
Wizard


Joined: 15 Jan 2002
Posts: 1644
Location: USA

PostPosted: Tue Feb 03, 2004 2:49 pm   
 
For your second question just put a ~ in front of any special char. And Zmud wont think of it as a special char.

~;
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LightBulb
MASTER


Joined: 28 Nov 2000
Posts: 4817
Location: USA

PostPosted: Tue Feb 03, 2004 6:32 pm   
 
#STATE has nothing to do with classes (file folders). It is used only to change the active state of a multi-state trigger.

Classes have two states, enabled and disabled. This is controlled with the #T+/#T- or #CLASS commands.
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Eyeless
Wanderer


Joined: 02 Dec 2001
Posts: 80
Location: Canada

PostPosted: Wed Feb 04, 2004 12:45 am   
 
Ah I wasnt quite clear enough it appears...

What I have is a Class with several triggers inside it...each trigger has several states sometimes not all of these trigger states are required, sometimes they are... the problem Im running into is this: if the trigger doesnt run all states, then trigger wont fire again if I need it to start from beginning.
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LightBulb
MASTER


Joined: 28 Nov 2000
Posts: 4817
Location: USA

PostPosted: Wed Feb 04, 2004 3:11 am   
 
#RESET classname
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Eyeless
Wanderer


Joined: 02 Dec 2001
Posts: 80
Location: Canada

PostPosted: Wed Feb 04, 2004 3:50 am   
 
Ah ha!!!

Thanks... and thanks...

I kept trying to get #state to work but... well anyway it was less than successful
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