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Elghinn
Newbie


Joined: 08 Jun 2003
Posts: 4

PostPosted: Sun Jun 08, 2003 3:43 am   

Travel Scripts Paths
 
OK I am new to zMUD, I have paid for the full version. And I am having problems setting up traveling scripts, or what I think zMUD calls Paths.

I am playing Achaea, and I can set the paths purty easy, but when I run them fast, Achaea says I am in to much of a hurry, and slow for somereason it times out...

Any sujestions?
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Vijilante
SubAdmin


Joined: 18 Nov 2001
Posts: 5182

PostPosted: Sun Jun 08, 2003 3:54 am   
 
Slow mode was designed to be integrated with the mapper. If you haven't mapped the mud (Achaea is notoriously a pain to map) then you will have to create triggers that can take the place of the mapper's part. These triggers can either be created manually or in the preferences under Slow Walking. Simply find a phrase that occurs in every room and use that for your trigger. If you make it manually then the command to put in it is "#OK".
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