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PHLN |
Posted: Thu Feb 13, 2003 7:59 pm
zMUD experts please assist... |
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PHLN Adept
Joined: 30 Dec 2001 Posts: 220 Location: Canada
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Posted: Sun Feb 16, 2003 3:23 am |
I'm using 6.16
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PHLN Adept
Joined: 30 Dec 2001 Posts: 220 Location: Canada
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Posted: Tue Feb 18, 2003 6:28 am |
*cough*.. err. bump =p
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Charbal GURU
Joined: 15 Jun 2001 Posts: 654 Location: USA
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Posted: Tue Feb 18, 2003 10:30 am |
I haven't had a chance to test it yet on 6.16. I'll probably do that tomorrow (well, today by now).
- Charbal |
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PHLN Adept
Joined: 30 Dec 2001 Posts: 220 Location: Canada
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Posted: Tue Feb 18, 2003 11:08 am |
cool =)
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Charbal GURU
Joined: 15 Jun 2001 Posts: 654 Location: USA
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Posted: Wed Feb 19, 2003 7:21 am |
Okay... click the Triggers button, click the + next to the RoomRecolor class, click on Description, then on the ^(*)$ trigger.
The first line should read:
#IF ("%1" =~ @Roomname) {#ABORT 1}
Change it to:
#IF (%stripansi("%1") = @Roomname or %stripansi("%1") =~ "^{o|*} * > @Roomname$") {#ABORT 1}
- Charbal |
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PHLN Adept
Joined: 30 Dec 2001 Posts: 220 Location: Canada
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Posted: Wed Feb 19, 2003 8:39 am |
Thanks, it seem to work perfectly so far. =) This should be move to the finish script forum. =). Having these colors make the mud so much more enjoyable
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wilh Wanderer
Joined: 08 Feb 2001 Posts: 89 Location: USA
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Posted: Wed Feb 19, 2003 9:56 pm |
Anyone else get wierded out when someone posts from the same mud that you play? :)
Wil
Wil Hunt |
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Nass Beginner
Joined: 16 Jan 2002 Posts: 12
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Posted: Fri Feb 21, 2003 2:31 pm |
Yeah, me =)
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PHLN Adept
Joined: 30 Dec 2001 Posts: 220 Location: Canada
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Posted: Sat Mar 22, 2003 2:54 am |
Hi again, late reply, but I recently change to 6.4 and start using the other triggers you post up. But then it is having the same problem as before again, like, not all the line is color, and the room title is mess. etc. Can you help me fine tune it for 6.4?
zMUD General Discussion: All the power you'll ever need. |
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