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PHLN Posted: Thu Feb 13, 2003 7:59 pm
zMUD experts please assist...
PHLN
Adept


Joined: 30 Dec 2001
Posts: 220
Location: Canada

PostPosted: Sun Feb 16, 2003 3:23 am   
 
I'm using 6.16
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PHLN
Adept


Joined: 30 Dec 2001
Posts: 220
Location: Canada

PostPosted: Tue Feb 18, 2003 6:28 am   
 
*cough*.. err. bump =p
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Charbal
GURU


Joined: 15 Jun 2001
Posts: 654
Location: USA

PostPosted: Tue Feb 18, 2003 10:30 am   
 
I haven't had a chance to test it yet on 6.16. I'll probably do that tomorrow (well, today by now).


 - Charbal
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PHLN
Adept


Joined: 30 Dec 2001
Posts: 220
Location: Canada

PostPosted: Tue Feb 18, 2003 11:08 am   
 
cool =)
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Charbal
GURU


Joined: 15 Jun 2001
Posts: 654
Location: USA

PostPosted: Wed Feb 19, 2003 7:21 am   
 
Okay... click the Triggers button, click the + next to the RoomRecolor class, click on Description, then on the ^(*)$ trigger.

The first line should read:
#IF ("%1" =~ @Roomname) {#ABORT 1}

Change it to:
#IF (%stripansi("%1") = @Roomname or %stripansi("%1") =~ "^{o|*} * > @Roomname$") {#ABORT 1}


 - Charbal
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PHLN
Adept


Joined: 30 Dec 2001
Posts: 220
Location: Canada

PostPosted: Wed Feb 19, 2003 8:39 am   
 
Thanks, it seem to work perfectly so far. =) This should be move to the finish script forum. =). Having these colors make the mud so much more enjoyable
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wilh
Wanderer


Joined: 08 Feb 2001
Posts: 89
Location: USA

PostPosted: Wed Feb 19, 2003 9:56 pm   
 
Anyone else get wierded out when someone posts from the same mud that you play? :)

Wil

Wil Hunt
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Nass
Beginner


Joined: 16 Jan 2002
Posts: 12

PostPosted: Fri Feb 21, 2003 2:31 pm   
 
Yeah, me =)
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PHLN
Adept


Joined: 30 Dec 2001
Posts: 220
Location: Canada

PostPosted: Sat Mar 22, 2003 2:54 am   
 
Hi again, late reply, but I recently change to 6.4 and start using the other triggers you post up. But then it is having the same problem as before again, like, not all the line is color, and the room title is mess. etc. Can you help me fine tune it for 6.4?

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