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Rexxon Beginner
Joined: 28 Oct 2000 Posts: 24 Location: USA
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Posted: Sat Dec 21, 2002 5:41 am
My trigger doesn't seem to be firing... |
I have a trigger that is set to change my status bar when I am blinded, cursed, ect. Here is the trigger:
^You see nothing but stars!$
clooc {C I've been gouged, And cannot see.
#ST You have been BLINDED by a poke to the eyes.
However, When tested in combat, The trigger failed to fire. I think it could be that it was the last line in a group, But I can't be certain. Can anyone help me to get it working?
And a second question. Originally, I wanted the bar to remain in it's altered state for about 10 seconds, then return to it's normal status line. Is there any way I can implement this? From what I've read for the wait function, I can't enter commands while it's active.
Thanks for all your help. :)
When the world needs a hero...
Rexxon the Mighty. |
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IceChild Magician
Joined: 11 Oct 2000 Posts: 419 Location: Post Falls, ID, USA
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Posted: Sat Dec 21, 2002 5:47 am |
In regards to your first question, couple things:
1) it should be ~{ not just { infront of the C... Since { is a special reserved character in zMUD.
2) Have you tested it without the $ and ^? It could be that the mud is sending some information just after that, which is not visible to you, I'd try without the $, then without the ^, then without either, if none of those work, please, feel free to let us know.
On the second one, you could add another line to the set like such:
#ALARM +10 {//here is where you set it back to it's original value\}
Try that out, it should work.
Icechild |
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LightBulb MASTER
Joined: 28 Nov 2000 Posts: 4817 Location: USA
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Posted: Sat Dec 21, 2002 7:37 pm |
A better choice might be to leave the status line alone, and use the #MESSAGE command instead. This will popup a new window with the message in it, but will not interfere with the command line. It even has a default of 10 seconds.
#MESS You have been BLINDED by a poke to the eyes.
LightBulb
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