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Blastard
Newbie


Joined: 14 Oct 2002
Posts: 6
Location: USA

PostPosted: Sat Oct 19, 2002 4:11 am   

TANKREP!
 
anyone got a good tank reporter I can use for ver 6.16...the one I used in ver 3.62a wont work properly...and most of my other triggers/variables dont seem to function well either....its almost not worth upgrading at this point...even though I've used zmud for six years and swear by it, its starting to get damn frustrating...any links/scripts would be great...
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AzCowboy
Adept


Joined: 09 Nov 2000
Posts: 222
Location: USA

PostPosted: Sat Oct 19, 2002 4:27 am   
 
*Groan* not another one!!!

How are we supposed to help if you won't give us more info???

As I said in my last post to LethalBlueSmurf:
quote:
There's literally THOUSANDS of muds out there... how the hell are we supposed to guess which one you're on, and what the text is that you want to build the trigger on?????
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Blastard
Newbie


Joined: 14 Oct 2002
Posts: 6
Location: USA

PostPosted: Sat Oct 19, 2002 4:45 am   
 
the mud im on doesnt matter...its the version...just something that will add/subtract when I heal or take damage...Ill change the grouptell to what I want...I just need the code part...
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LightBulb
MASTER


Joined: 28 Nov 2000
Posts: 4817
Location: USA

PostPosted: Sat Oct 19, 2002 8:02 am   
 
Okay then. Here's the code part:
#TR is used for triggers
#VAR is used to define variables directly
#ADD is used to add (or subtract) to numeric variables
#MATH is used for all other math operations

Some of the functions might also be of interest, and there may be other commands you would find useful. Information on any and all of these (including the ones listed above) can be easily found in the helpfile included with ver 6.16. Most of them include examples of their use which will be as good as any example I could write, since you've given nothing to write an example from.

You're right, what MUD you're on doesn't matter. AzC's point was that we can't write scripts from nothing.

LightBulb
Senior Member
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cingulli
Wanderer


Joined: 30 Aug 2001
Posts: 53
Location: Finland

PostPosted: Mon Oct 21, 2002 10:47 am   
 
Post your old triggers/aliases here and we might be able to help you.
If you have lots of'em, post some, so we can tell you how to change them to work in 6.16 and you can change the rest yourself.
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