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ccogdill
Beginner


Joined: 16 Jul 2002
Posts: 27

PostPosted: Fri Oct 18, 2002 8:45 am   

Can't get lost with this script - DizzyMud
 
Here is a little script with two commands:
Post <mobname>
return

Post will summon a mobile and store your room and zone from your mapper.

return will return you to that mobile and
relocate your map.


#CLASS {Post}
#ALIAS post {c summon "%-1";@ZONERETURN = %zonename( );@ROOMRETURN = %roomnum( );@GATEMOB = "%-1"}
#ALIAS return {c gate @GATEMOB;#TELEPORT @ROOMRETURN @ZONERETURN}
#VAR ZONERETURN {}
#VAR ROOMRETURN {}
#VAR GATEMOB {}
#CLASS 0


ps, you should use a sentinel mobile


(DizzyMud added to topic name - Tarn)

Edited by - Tarn on 10/20/2002 12:48:13
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Lalaynya
Wanderer


Joined: 23 Aug 2002
Posts: 96

PostPosted: Fri Oct 18, 2002 5:12 pm   
 
Y'know... scripts like this are MUCH more useful if you post WHICH mud they are written for!
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ccogdill
Beginner


Joined: 16 Jul 2002
Posts: 27

PostPosted: Sat Oct 19, 2002 7:52 am   
 
This script will work with any mud that uses the gate and summon command.

BTW, I play on DizzyMud stargazer.inetsolve.com:4000
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