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Idre
Newbie


Joined: 25 Aug 2002
Posts: 5
Location: Belgium

PostPosted: Sat Aug 31, 2002 8:13 pm   

Gag and windows
 
Is there any way to get the mud output to two windows at once? One where just the raw text from the mud is displayed, and one where it's worked on by the triggers?

I would like this some for ansi functionality and mostly to make sure that my gags don't eat text that I need to see. (I gag out most of combat in known level threadmill areas, as too long staring at the combat spam tends to make me very sleepy.)
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Idre
Newbie


Joined: 25 Aug 2002
Posts: 5
Location: Belgium

PostPosted: Sat Aug 31, 2002 8:27 pm   
 
Off course the solution was obvious as all that.

#window catched
#trigger {*} {#cap catched}
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