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NovaWo1f Newbie
Joined: 02 Jun 2002 Posts: 8 Location: USA
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Posted: Sat Jul 27, 2002 5:36 pm
Mapper Mapping Non-existant Exits |
Hi, the built in mapper is constantly adding exits such as up and down that dont even exist! I am playing a SWR mud so a room is setup like this:
Room Title
-------------------------
description
goes
here
-------------------------
Obvious Exits:
North - Walkway
East - Corridor
=========================
is maybe the room titles in the exit line making it think theres an up or down exit? |
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TonDiening GURU
Joined: 26 Jul 2001 Posts: 1958 Location: Canada
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Posted: Tue Jul 30, 2002 2:49 pm |
Did you #TAG your exits?
You can also tweak your mapper settings.
Ton Diening |
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NovaWo1f Newbie
Joined: 02 Jun 2002 Posts: 8 Location: USA
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Posted: Thu Aug 01, 2002 5:59 am |
Tag, Tweak, What How? :p
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Castaway GURU
Joined: 10 Oct 2000 Posts: 793 Location: Swindon, England
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Posted: Thu Aug 01, 2002 9:39 am |
If there is text in the room description that is being recognised as exits, eg; 'on the west wall' .. then try setting 'Exits after keyword' in the 'Room Exits' settings in the Automapper, and type 'Obvious Exits' in the 'Exit lie keyword' box.
Lady C. |
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