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NovaWo1f
Newbie


Joined: 02 Jun 2002
Posts: 8
Location: USA

PostPosted: Sat Jul 27, 2002 5:36 pm   

Mapper Mapping Non-existant Exits
 
Hi, the built in mapper is constantly adding exits such as up and down that dont even exist! I am playing a SWR mud so a room is setup like this:
Room Title
-------------------------
description
goes
here
-------------------------
Obvious Exits:
North - Walkway
East - Corridor
=========================
is maybe the room titles in the exit line making it think theres an up or down exit?
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TonDiening
GURU


Joined: 26 Jul 2001
Posts: 1958
Location: Canada

PostPosted: Tue Jul 30, 2002 2:49 pm   
 
Did you #TAG your exits?

You can also tweak your mapper settings.



Ton Diening
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NovaWo1f
Newbie


Joined: 02 Jun 2002
Posts: 8
Location: USA

PostPosted: Thu Aug 01, 2002 5:59 am   
 
Tag, Tweak, What How? :p
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Castaway
GURU


Joined: 10 Oct 2000
Posts: 793
Location: Swindon, England

PostPosted: Thu Aug 01, 2002 9:39 am   
 
If there is text in the room description that is being recognised as exits, eg; 'on the west wall' .. then try setting 'Exits after keyword' in the 'Room Exits' settings in the Automapper, and type 'Obvious Exits' in the 'Exit lie keyword' box.

Lady C.
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