Register to post in forums, or Log in to your existing account
 

Play RetroMUD
Post new topic  Reply to topic     Home » Forums » CMUD General Discussion Goto page Previous  1, 2
rmorock8869@yahoo.com Posted: Wed Aug 18, 2021 4:08 pm
Targetting System
shalimar
GURU


Joined: 04 Aug 2002
Posts: 4578
Location: Pensacola, FL, USA

PostPosted: Tue Jun 07, 2022 4:37 pm   
 
Well, you probably don't want all of these variants simultaneously, or you will likely end up confusing the client or yourself.
I changed the code when you clarified what you wanted the settings do to. (killing one mob at a time versus all at once)

That means either scrap the old code or incorporate this code into the old code, as they might not work well together.

Assuming you have nothing else...
You want two variables: a list of potential targets, and another list of the positions they can use in the room.

killList=orc|goblin|dummy|etc

position=stands here|looks ready to escape her bonds|etc

This is so we can construct a pattern to properly catch all possible mobs you want to kill in a single trigger.

#TR {({@killList}) {@position}.} {target=%1}

That will define the target for your macros, just need to look after each kill to update your target, if there is anything left.
_________________
Discord: Shalimar#3679
Reply with quote
hpoonis2010
Adept


Joined: 18 Jun 2019
Posts: 279

PostPosted: Tue Jun 07, 2022 7:05 pm   
 
Without sounding too cynical why create all that mucky code to just 'alias' KILL MOB/NPC?

alias t=kill %1

t dwarf
t dummy
t fred
t ginger

Seems like you are reinventing a wheel/bread/dancing.
Reply with quote
shalimar
GURU


Joined: 04 Aug 2002
Posts: 4578
Location: Pensacola, FL, USA

PostPosted: Tue Jun 07, 2022 7:58 pm   
 
Autotargetting systems mean you don't have to type at all, but can go straight to using macros.

Sure, passing a parameter to an alias doesn't take long.
But over the course of weeks, you will spend longer typing that out than it takes to set up the system.
_________________
Discord: Shalimar#3679
Reply with quote
chalookal
Newbie


Joined: 21 Oct 2022
Posts: 1

PostPosted: Fri Oct 21, 2022 10:29 am   
 
We really need several different examples, otherwise, we don't know if there is any consistency in how they are displayed or not.
Reply with quote
seriallnumber
Newbie


Joined: 28 Nov 2022
Posts: 1

PostPosted: Mon Nov 28, 2022 6:50 am   
 
I also found an auto rescue code on here and was trying to set my target list up like that as well so that no matter what "Approaches", "Surprises" me then it will go into the list and attack the charcter or creature attacking me
Reply with quote
Display posts from previous:   
Post new topic   Reply to topic     Home » Forums » CMUD General Discussion All times are GMT
Goto page Previous  1, 2
Page 2 of 2

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum

© 2009 Zugg Software. Hosted by Wolfpaw.net